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A JavaScript touch gesture detection library for the modern web

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I'm trying to implement element dragging with Zingtouch. I'm able to get the starting pan coordinates, as well as coordinates of every pan event. But when I add new coordinates...

We have an element with `overflow: scroll` inside a region with `preventDefault=false` and we listen for a `swipe` event, this swipe won't be thrown in mobile. Example in Codepen: https://codepen.io/madridserginho/pen/ydweze

On ipad when the 3 finger tap to zoom is fired, the library is not firing a custom three finger tap gesture. But much worser is that the touches count...

I recently upgraded ZingTouch and now I receive an error The working `index.js` looks like this ``` // working index.js require('./dist/zingtouch.min.js'); module.exports = ZingTouch; ``` The current code with `index.js`...

Currently, bundle size is not listed in readme file of zingtouch. Please update that. As well as, what are the plans to reduce bundle size of this library? Perhaps making...

I want to capture gestures on the iPhone, and send them via websockets to Chrome or Firefox running on a desktop, where the gesture will then be triggered as a...

Any plans to support double tap ? If I'm not mistaken, this is not supported by ZingTouch yet. I tried to use the `numInputs` option of the `Tap` gesture only...

I want to use `ZingTouch.js` as my gesture library in the project, I like `ZingTouch.js` very much. Compared with `hammer.js` and `ZingTouch.js`, the `swipe` event in `ZingTouch.js` is not very...

There are no typing definition files (.d.ts) for this project, it would be useful to have some definition files to use when working with TypeScript.

Whenever I reach my origin, if I go left my values to stay positive, I really want to get a negative when I pan left and a positive when I...