EmulationStation
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Time limit functionality
Something to limit the gaming time when booting up the system. This will need some kind of logging of the actual in-game duration, otherwise a simple reboot would re-set the system. Also user accounts in case of more than one kid?
Priority: Someday maybe
how about using system clock as counter? lets start at the basic mode first before thinking about multi kids.
- countdown timer is started along with first runcommand
- timer is up? shutdown system + add password to start another game whenever the timer/counter is reached limit
timer condition:
- must be paused whenever the game exit, so the timer is not running if its only sitting at emulationstation gui
- able to resume the current countdown whenever the next runcommand is called
- resetting timer will need password