zhanghe

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as i known , `command_encoder_run_render_pass_impl` looks like has auto insert barrier in command buffer, in `water` example, create the depth texture view has add all possible `TextureUsages`, https://github.com/gfx-rs/wgpu/blob/cc0ee7bcbdcf6c50a07ef11a0be92fcb44dd537e/examples/src/water/mod.rs#L207-L209 so why...