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Using 25 body joints instead of 17

Open adahdooh opened this issue 4 years ago • 1 comments

Hello,

I'm working on an action recognition project. Our model based on 25 body joint configurations. I need to use "video-to-pose3D" to generate 3d pose points. I found that "video-to-pose3d" using 17 body joints, not 25.

My question is, Is there is a way to use the 25 body joints? If not, Is there a converter that converts 17 to 25 body joints?

Regards,

adahdooh avatar Jan 25 '21 14:01 adahdooh

I'm not sure if we can convert 17 joints to 25 joints. But you may train a model to output 25 joints. This issue may help https://github.com/facebookresearch/VideoPose3D/issues/151.

Sorry for the late response.

zh-plus avatar Jul 27 '21 09:07 zh-plus