Joshua Barretto

Results 69 issues of Joshua Barretto

Presumably you use some form of grid-based A\* algorithm? Maybe it is better to 'group' nearby searches to reduce the stress of re-calculating paths that are very similar.

improvement
lang: c++
just do it

It's mainly focussed around their feet. When you click their head or upper body, they aren't selected. Perhaps the clickbox should take into account the height of entities too?

improvement
lang: c++
area: simulation
blocked

As a point of interest, here are the results for my Linux Ryzen 7 4-core/8-thread machine. ![image](https://user-images.githubusercontent.com/3268430/77563303-029bee00-6eb9-11ea-9068-d71c32181b37.png) I plan to enable more of the benchmarks soon since Flume now supports...

crossbeam-channel
S-waiting-on-author

Hi, I'd just like to draw attention to Tupai, the kernel and userland I've started working on. It's still in an early stage of development, but I have big plans...

Since Howl is a multi-language editor, it's obvious that properly parsing all languages to figure out where functions begin or end is... difficult. Instead, I offer an alternative suggestion: A...

feature request

I suggest it be applied to files with the extensions `.glsl`, `.vert` and `.frag`. For now, the syntax is similar enough to C that using C syntax highlighting is probably...

feature request

I would add support for this myself through a PR if I wasn't seriously lacking both time or Lua knowledge. I suspect that the sort of people likely to enjoy...

feature request

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