ZeroTierOne
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[Feature Request] A way to troubleshoot rules
The rules engine is a little bit of a black box. You write some rules, then try to ping or netcat and see if it does what you intend.
If it was just printfs behind a compiler flag to start that'd be good for me!
Something like:
matched {incoming,outgoing} packet to <ztaddress> because <rule x> - <packet headers>:?
I'm not too sure yet. We can iterate on it.
There is a little bit of code in already in Network.cpp, but it fizzles out in the future remote tracing system.
This would greatly speed up writing docs and doing support.