Ridan Vandenbergh
Ridan Vandenbergh
I couldn't reproduce crossbow arrows going further than the line says. Aside from fireworks supposedly having gravity, this looks fine. We can't shift the line to the middle anyways, as...
Update: with #303 closed, this can be done with a `Console` window in the normal GUI
This is a difficult problem, as if you were to use ratios, windows might overlap if you resize the minecraft window. This is better fixed with docking, which might be...
Duplicates #225, but this one has more info so I'm closing that one.
> [latest.log](https://pastebin.com/9MGWTCjN) > [JVM Error Report](https://pastebin.com/uXVdhFqS) The JVM Error Report link is invalid.
> KAMI already has CrystalAura. It is nonfunctional. After finishing up esp/x-ray, I'll probably be moving onto porting kb crystalaura.
I don't like adding super-specific modules to KAMI as it adds bloat, so this might be a job better done by a macro mod (like consolemod, if I ever finish...
This behaviour _is_ a feature, so I think I'll be implementing this as a setting.
Kotlin internals fail to initialise (Resource not found in classpath: kotlin/kotlin.kotlin_builtins)
The description of your original issue did not match the crash log provided here. I will not close this one.
Kotlin internals fail to initialise (Resource not found in classpath: kotlin/kotlin.kotlin_builtins)
Are you running any other mods alongside KAMI? Did you build KAMI from source, or did you download the release from GitHub?