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ZEn NOde system - a simulation & rendering engine in nodes
你好,发现一个UI上的小问题:我从源码编译得来的zenoedit的界面中的字体看起来很奇怪,参考下图,字体的粗细不一还有锯齿  对比之下,我从下载页面下载的版本的字体就很正常 所以想知道这个问题是什么原因导致的?
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Pack your ZSG and asset together in one folder, throw it anywhere. Reopen ZSG, it still works because relative path. This node would save relative path automatically after picking your...
VDBToMesh得时候 模型得尖锐特征不能保持,比如一个Box,每一条边都不是直角了, 而是一个圆弧。 你们会加上这个功能吗? 我看Houdini貌似有keep sharp 得功能。我觉得这个功能特别重要吧。
Hi I was learning to build a mpm cloth simulation according to the DOC, but can't find **mpmstep** mode in Zeno 1.0.0.421, How to fix it
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[An extra null pointer check is not needed in functions](https://isocpp.org/wiki/faq/freestore-mgmt#delete-handles-null "Do I need to check for null before delete p?") like the following. - [NodeScene::resetPreset](https://github.com/zenustech/zeno/blob/3bfb2eb4ad27dc85d16b34a4fc68f2f8ec1ac55d/ui/zenodesign/nodescene.cpp#L60 "NodeScene::resetPreset function") - [ResizableImageItem::resetImage](https://github.com/zenustech/zeno/blob/3bfb2eb4ad27dc85d16b34a4fc68f2f8ec1ac55d/ui/zenodesign/resizecoreitem.cpp#L81 "ResizableImageItem::resetImage...
I would like to point out that identifiers like “[`__DESIGNER_COMMON_ID_H__`](https://github.com/zenustech/zeno/blob/6e18b80ffd6dd07ed355c1209db2c58014bc0a21/ui/zenoui/render/common_id.h#L1 "Update candidate")” and “[`__NODESYS_COMMON_H__`](https://github.com/zenustech/zeno/blob/72d0ae710b5aaea0e4d31935e03b1cb58d1b6e56/ui/zenoui/nodesys/nodesys_common.h#L1 "Another update candidate")” [do not fit](https://wiki.sei.cmu.edu/confluence/display/cplusplus/DCL51-CPP.+Do+not+declare+or+define+a+reserved+identifier#DCL51CPP.Donotdeclareordefineareservedidentifier-NoncompliantCodeExample%28HeaderGuard%29 "Do not declare an identifier which is reserved for the...