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I don't like the color system
Painting a single color by name is fine... but I want the overall color system to be more intelligent.
Something like providing a knob that you simply turn and get an appropriate color out of it. I don't entirely know what that looks like yet, but it needs to be cleaner than the current system.
Something like this? https://www.youtube.com/watch?v=XBBF4X-frOU 😛
What an awful demo... The knob looks so smooth yet the reaction to it is so chunky.
I was thinking something like that, but where the gradient is chosen ahead of time and the turn of the knob is attached to an ivar value or something. I think I kinda want it feeling like xcode wirings... but I don't know what that means yet for this.
I've been constructing rgb colours directly by setting a default proc on colours
. And delegating down to screen.format.map_rgba
It allows for a nice gradient, here's a video where you can see the colours. And an ss: