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Custom unit identity not applied on dedicated servers (exec too early?)

Open Buzztr0n opened this issue 4 years ago • 0 comments

Description: When you spawn a custom composition or deep paste units on a dedicated server, where it usually takes 1-2 seconds for the units to load properly and their custom gear to be applied, their custom identity (face, insignia, etc) will not be loaded.

When doing the same on a local game, it works fine as the units are (unlike on dedicated servers) loaded immediately. Thus I think ZEN is applying the custom identity too early and needs to wait until the saved gear etc for the spawned unit has finished loading.

Steps to reproduce:

  • Save a custom composition with units using set faces/insignias/etc
  • Place the composition on a local game -> See that the identity did apply
  • Place the composition on a dedicated server -> See that the identity didn't apply
  • Repeat with a unit using deep copy and paste

Where did the issue occur?

  • Dedicated

Buzztr0n avatar Aug 16 '20 11:08 Buzztr0n