William
William
Oh yeah, sorry. I don't know much about using OpenVR-InputEmulator but I guess it should be similar to using the Razer Hydra SteamVR driver. In the long run it might...
That sounds good. I think the best solution would be to make a new OpenVR driver similar to OpenVR-InputEmulator but which is a client of PSMoveService. This would obviously be...
@ToastedTaco the install files are here: https://github.com/AndersMalmgren/FreePIE/releases v1.9.629: https://github.com/AndersMalmgren/FreePIE/releases/tag/1.9.629 It's [FreePIE.1.9.629.0.msi](https://github.com/AndersMalmgren/FreePIE/releases/download/1.9.629/FreePIE.1.9.629.0.msi) you download and run to install FreePIE.
@AndersMalmgren sure thing. I haven't been quite up to coding recently but I'll put it on my to-do list for when I am.
@masterchop the solution (hack) for placing the HMD on the calibration mat is to instead place the calibration mat where the HMD is assumed to be (ie in mid air....
@masterchop yes I believe that should work.
I've run into this issue as well but I've found that the keyframe-filtering=2 test file works on Android when using hardware acceleration. I'm using a Samsung Galaxy Note 9 with...
> Are you sure you tested right? I'm pretty sure. When I have either of the hardware acceleration options enabled (MediaCodec (Surface) or MediaCodec) it plays with the video decoder...