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d_a_npc_md - 99% matching
Report for GZLP01 (9075155 - 918a0d9)
📈 Matched code: 54.14% (+0.48%, +37436 bytes)
✅ 74 new matches
| Unit | Function | Bytes | Before | After |
|---|---|---|---|---|
d_a_npc_md/d/actor/d_a_npc_md |
daNpc_Md_c::execute() |
+3156 | 0.13% | 100.00% |
d_a_npc_md/d/actor/d_a_npc_md |
daNpc_Md_c::carryNpcAction(void*) |
+1781 | 0.22% | 100.00% |
d_a_npc_md/d/actor/d_a_npc_md |
daNpc_Md_c::flyPlayerAction(void*) |
+1716 | 0.23% | 100.00% |
d_a_npc_md/d/actor/d_a_npc_md |
daNpc_Md_c::routeCheck(float, short*) |
+1429 | 0.28% | 100.00% |
d_a_npc_md/d/actor/d_a_npc_md |
__sinit_d_a_npc_md_cpp |
+1240 | 0.00% | 100.00% |
d_a_npc_md/d/actor/d_a_npc_md |
daNpc_Md_c::searchNpcAction(void*) |
+1168 | 0.34% | 100.00% |
d_a_npc_md/d/actor/d_a_npc_md |
daNpc_Md_c::setBaseMtx() |
+812 | 0.49% | 100.00% |
d_a_npc_md/d/actor/d_a_npc_md |
daNpc_Md_c::animationPlay() |
+808 | 0.49% | 100.00% |
d_a_npc_md/d/actor/d_a_npc_md |
daNpc_Md_c::glidingNpcAction(void*) |
+785 | 0.51% | 100.00% |
d_a_npc_md/d/actor/d_a_npc_md |
daNpc_Md_c::setCollision() |
+781 | 0.51% | 100.00% |
d_a_npc_md/d/actor/d_a_npc_md |
daNpc_Md_c::talkNpcAction(void*) |
+776 | 0.51% | 100.00% |
d_a_npc_md/d/actor/d_a_npc_md |
daNpc_Md_c::fall02NpcAction(void*) |
+749 | 0.53% | 100.00% |
d_a_npc_md/d/actor/d_a_npc_md |
daNpc_Md_c::actionWalkEvent(int) |
+713 | 0.56% | 100.00% |
d_a_npc_md/d/actor/d_a_npc_md |
daNpc_Md_c::throwNpcAction(void*) |
+676 | 0.59% | 100.00% |
d_a_npc_md/d/actor/d_a_npc_md |
daNpc_Md_c::initialSetAnmEvent(int) |
+652 | 0.61% | 100.00% |
d_a_npc_md/d/actor/d_a_npc_md |
daNpc_Md_c::checkForwardGroundY(short) |
+648 | 0.61% | 100.00% |
d_a_npc_md/d/actor/d_a_npc_md |
daNpc_Md_c::mwaitNpcAction(void*) |
+633 | 0.63% | 100.00% |
d_a_npc_md/d/actor/d_a_npc_md |
daNpc_Md_c::wallHitNpcAction(void*) |
+624 | 0.64% | 100.00% |
d_a_npc_md/d/actor/d_a_npc_md |
daNpc_Md_c::walkPlayerAction(void*) |
+624 | 0.64% | 100.00% |
d_a_npc_md/d/actor/d_a_npc_md |
daNpc_Md_c::routeWallCheck(cXyz&, cXyz&, short*) |
+608 | 0.65% | 100.00% |
d_a_npc_md/d/actor/d_a_npc_md |
daNpc_Md_c::piyo2NpcAction(void*) |
+605 | 0.66% | 100.00% |
d_a_npc_md/d/actor/d_a_npc_md |
daNpc_Md_c::actionDashEvent(int) |
+596 | 0.67% | 100.00% |
d_a_npc_md/d/actor/d_a_npc_md |
daNpc_Md_c::shipNpcAction(void*) |
+552 | 0.72% | 100.00% |
d_a_npc_md/d/actor/d_a_npc_md |
daNpc_Md_c::demoFlyNpcAction(void*) |
+552 | 0.72% | 100.00% |
d_a_npc_md/d/actor/d_a_npc_md |
daNpc_Md_c::initialEndEvent(int) |
+525 | 0.76% | 100.00% |
d_a_npc_md/d/actor/d_a_npc_md |
daNpc_Md_c::harpWaitNpcAction(void*) |
+500 | 0.79% | 100.00% |
d_a_npc_md/d/actor/d_a_npc_md |
daNpc_Md_c::land01NpcAction(void*) |
+468 | 0.85% | 100.00% |
d_a_npc_md/d/actor/d_a_npc_md |
daNpc_Md_c::hitPlayerAction(void*) |
+448 | 0.88% | 100.00% |
d_a_npc_md/d/actor/d_a_npc_md |
daNpc_Md_c::shipTalkNpcAction(void*) |
+429 | 0.93% | 100.00% |
d_a_npc_md/d/actor/d_a_npc_md |
daNpc_Md_c::jumpPlayerAction(void*) |
+429 | 0.93% | 100.00% |
...and 44 more new matches
📈 7 improvements in unmatched functions
| Unit | Function | Bytes | Before | After |
|---|---|---|---|---|
d_a_npc_md/d/actor/d_a_npc_md |
daNpc_Md_c::initialMovePosEvent(int) |
+1673 | 0.23% | 97.51% |
d_a_npc_md/d/actor/d_a_npc_md |
daNpc_Md_c::windProc() |
+954 | 0.42% | 99.70% |
d_a_npc_md/d/actor/d_a_npc_md |
daNpc_Md_c::init() |
+886 | 0.45% | 99.26% |
d_a_npc_md/d/actor/d_a_npc_md |
daNpc_Md_c::escapeNpcAction(void*) |
+735 | 0.54% | 99.35% |
d_a_npc_md/d/actor/d_a_npc_md |
daNpc_Md_c::chkAttention(cXyz, short, int) |
+531 | 0.75% | 99.74% |
d_a_npc_md/d/actor/d_a_npc_md |
daNpc_Md_c::waitGroundCheck() |
+264 | 1.49% | 99.63% |
d_a_npc_md/d/actor/d_a_npc_md |
daNpc_Md_c::initialOnetimeEvent(int) |
+143 | 2.56% | 94.46% |
Report for GZLJ01 (9075155 - 918a0d9)
📈 Matched code: 54.16% (+0.46%, +35592 bytes)
✅ 70 new matches
| Unit | Function | Bytes | Before | After |
|---|---|---|---|---|
d_a_npc_md/d/actor/d_a_npc_md |
daNpc_Md_c::execute() |
+3156 | 0.13% | 100.00% |
d_a_npc_md/d/actor/d_a_npc_md |
daNpc_Md_c::carryNpcAction(void*) |
+1781 | 0.22% | 100.00% |
d_a_npc_md/d/actor/d_a_npc_md |
daNpc_Md_c::flyPlayerAction(void*) |
+1716 | 0.23% | 100.00% |
d_a_npc_md/d/actor/d_a_npc_md |
daNpc_Md_c::routeCheck(float, short*) |
+1429 | 0.28% | 100.00% |
d_a_npc_md/d/actor/d_a_npc_md |
__sinit_d_a_npc_md_cpp |
+1240 | 0.00% | 100.00% |
d_a_npc_md/d/actor/d_a_npc_md |
daNpc_Md_c::searchNpcAction(void*) |
+1168 | 0.34% | 100.00% |
d_a_npc_md/d/actor/d_a_npc_md |
daNpc_Md_c::setBaseMtx() |
+812 | 0.49% | 100.00% |
d_a_npc_md/d/actor/d_a_npc_md |
daNpc_Md_c::animationPlay() |
+808 | 0.49% | 100.00% |
d_a_npc_md/d/actor/d_a_npc_md |
daNpc_Md_c::glidingNpcAction(void*) |
+785 | 0.51% | 100.00% |
d_a_npc_md/d/actor/d_a_npc_md |
daNpc_Md_c::setCollision() |
+781 | 0.51% | 100.00% |
d_a_npc_md/d/actor/d_a_npc_md |
daNpc_Md_c::talkNpcAction(void*) |
+776 | 0.51% | 100.00% |
d_a_npc_md/d/actor/d_a_npc_md |
daNpc_Md_c::fall02NpcAction(void*) |
+749 | 0.53% | 100.00% |
d_a_npc_md/d/actor/d_a_npc_md |
daNpc_Md_c::throwNpcAction(void*) |
+676 | 0.59% | 100.00% |
d_a_npc_md/d/actor/d_a_npc_md |
daNpc_Md_c::initialSetAnmEvent(int) |
+652 | 0.61% | 100.00% |
d_a_npc_md/d/actor/d_a_npc_md |
daNpc_Md_c::checkForwardGroundY(short) |
+648 | 0.61% | 100.00% |
d_a_npc_md/d/actor/d_a_npc_md |
daNpc_Md_c::mwaitNpcAction(void*) |
+633 | 0.63% | 100.00% |
d_a_npc_md/d/actor/d_a_npc_md |
daNpc_Md_c::wallHitNpcAction(void*) |
+624 | 0.64% | 100.00% |
d_a_npc_md/d/actor/d_a_npc_md |
daNpc_Md_c::walkPlayerAction(void*) |
+624 | 0.64% | 100.00% |
d_a_npc_md/d/actor/d_a_npc_md |
daNpc_Md_c::routeWallCheck(cXyz&, cXyz&, short*) |
+608 | 0.65% | 100.00% |
d_a_npc_md/d/actor/d_a_npc_md |
daNpc_Md_c::piyo2NpcAction(void*) |
+605 | 0.66% | 100.00% |
d_a_npc_md/d/actor/d_a_npc_md |
daNpc_Md_c::shipNpcAction(void*) |
+552 | 0.72% | 100.00% |
d_a_npc_md/d/actor/d_a_npc_md |
daNpc_Md_c::demoFlyNpcAction(void*) |
+552 | 0.72% | 100.00% |
d_a_npc_md/d/actor/d_a_npc_md |
daNpc_Md_c::initialEndEvent(int) |
+525 | 0.76% | 100.00% |
d_a_npc_md/d/actor/d_a_npc_md |
daNpc_Md_c::harpWaitNpcAction(void*) |
+500 | 0.79% | 100.00% |
d_a_npc_md/d/actor/d_a_npc_md |
daNpc_Md_c::land01NpcAction(void*) |
+468 | 0.85% | 100.00% |
d_a_npc_md/d/actor/d_a_npc_md |
daNpc_Md_c::hitPlayerAction(void*) |
+448 | 0.88% | 100.00% |
d_a_npc_md/d/actor/d_a_npc_md |
daNpc_Md_c::shipTalkNpcAction(void*) |
+429 | 0.93% | 100.00% |
d_a_npc_md/d/actor/d_a_npc_md |
daNpc_Md_c::jumpPlayerAction(void*) |
+429 | 0.93% | 100.00% |
d_a_npc_md/d/actor/d_a_npc_md |
daNpc_Md_c::lookBackWaist(short, float) |
+404 | 0.98% | 100.00% |
d_a_npc_md/d/actor/d_a_npc_md |
daNpc_Md_c::sqwait01NpcAction(void*) |
+400 | 0.99% | 100.00% |
...and 40 more new matches
📈 11 improvements in unmatched functions
| Unit | Function | Bytes | Before | After |
|---|---|---|---|---|
d_a_npc_md/d/actor/d_a_npc_md |
daNpc_Md_c::initialMovePosEvent(int) |
+1673 | 0.23% | 97.51% |
d_a_npc_md/d/actor/d_a_npc_md |
daNpc_Md_c::windProc() |
+950 | 0.42% | 99.70% |
d_a_npc_md/d/actor/d_a_npc_md |
daNpc_Md_c::init() |
+886 | 0.45% | 99.26% |
d_a_npc_md/d/actor/d_a_npc_md |
daNpc_Md_c::escapeNpcAction(void*) |
+735 | 0.54% | 99.35% |
d_a_npc_md/d/actor/d_a_npc_md |
daNpc_Md_c::actionWalkEvent(int) |
+621 | 0.59% | 92.51% |
d_a_npc_md/d/actor/d_a_npc_md |
daNpc_Md_c::chkAttention(cXyz, short, int) |
+531 | 0.75% | 99.74% |
d_a_npc_md/d/actor/d_a_npc_md |
daNpc_Md_c::actionDashEvent(int) |
+515 | 0.71% | 92.74% |
d_a_npc_md/d/actor/d_a_npc_md |
daNpc_Md_c::waitGroundCheck() |
+264 | 1.49% | 99.63% |
d_a_npc_md/d/actor/d_a_npc_md |
daNpc_Md_c::initLightBtkAnm(bool) |
+231 | 1.69% | 99.97% |
d_a_npc_md/d/actor/d_a_npc_md |
daNpc_Md_c::initialOnetimeEvent(int) |
+143 | 2.56% | 94.46% |
d_a_npc_md/d/actor/d_a_npc_md |
daNpc_Md_c::initTexPatternAnm(unsigned char, bool) |
0 | 99.96% | 99.97% |
Report for GZLE01 (9075155 - 918a0d9)
📈 Matched code: 55.74% (+0.48%, +37436 bytes)
✅ 74 new matches
| Unit | Function | Bytes | Before | After |
|---|---|---|---|---|
d_a_npc_md/d/actor/d_a_npc_md |
daNpc_Md_c::execute() |
+3156 | 0.13% | 100.00% |
d_a_npc_md/d/actor/d_a_npc_md |
daNpc_Md_c::carryNpcAction(void*) |
+1781 | 0.22% | 100.00% |
d_a_npc_md/d/actor/d_a_npc_md |
daNpc_Md_c::flyPlayerAction(void*) |
+1716 | 0.23% | 100.00% |
d_a_npc_md/d/actor/d_a_npc_md |
daNpc_Md_c::routeCheck(float, short*) |
+1429 | 0.28% | 100.00% |
d_a_npc_md/d/actor/d_a_npc_md |
__sinit_d_a_npc_md_cpp |
+1240 | 0.00% | 100.00% |
d_a_npc_md/d/actor/d_a_npc_md |
daNpc_Md_c::searchNpcAction(void*) |
+1168 | 0.34% | 100.00% |
d_a_npc_md/d/actor/d_a_npc_md |
daNpc_Md_c::setBaseMtx() |
+812 | 0.49% | 100.00% |
d_a_npc_md/d/actor/d_a_npc_md |
daNpc_Md_c::animationPlay() |
+808 | 0.49% | 100.00% |
d_a_npc_md/d/actor/d_a_npc_md |
daNpc_Md_c::glidingNpcAction(void*) |
+785 | 0.51% | 100.00% |
d_a_npc_md/d/actor/d_a_npc_md |
daNpc_Md_c::setCollision() |
+781 | 0.51% | 100.00% |
d_a_npc_md/d/actor/d_a_npc_md |
daNpc_Md_c::talkNpcAction(void*) |
+776 | 0.51% | 100.00% |
d_a_npc_md/d/actor/d_a_npc_md |
daNpc_Md_c::fall02NpcAction(void*) |
+749 | 0.53% | 100.00% |
d_a_npc_md/d/actor/d_a_npc_md |
daNpc_Md_c::actionWalkEvent(int) |
+713 | 0.56% | 100.00% |
d_a_npc_md/d/actor/d_a_npc_md |
daNpc_Md_c::throwNpcAction(void*) |
+676 | 0.59% | 100.00% |
d_a_npc_md/d/actor/d_a_npc_md |
daNpc_Md_c::initialSetAnmEvent(int) |
+652 | 0.61% | 100.00% |
d_a_npc_md/d/actor/d_a_npc_md |
daNpc_Md_c::checkForwardGroundY(short) |
+648 | 0.61% | 100.00% |
d_a_npc_md/d/actor/d_a_npc_md |
daNpc_Md_c::mwaitNpcAction(void*) |
+633 | 0.63% | 100.00% |
d_a_npc_md/d/actor/d_a_npc_md |
daNpc_Md_c::wallHitNpcAction(void*) |
+624 | 0.64% | 100.00% |
d_a_npc_md/d/actor/d_a_npc_md |
daNpc_Md_c::walkPlayerAction(void*) |
+624 | 0.64% | 100.00% |
d_a_npc_md/d/actor/d_a_npc_md |
daNpc_Md_c::routeWallCheck(cXyz&, cXyz&, short*) |
+608 | 0.65% | 100.00% |
d_a_npc_md/d/actor/d_a_npc_md |
daNpc_Md_c::piyo2NpcAction(void*) |
+605 | 0.66% | 100.00% |
d_a_npc_md/d/actor/d_a_npc_md |
daNpc_Md_c::actionDashEvent(int) |
+596 | 0.67% | 100.00% |
d_a_npc_md/d/actor/d_a_npc_md |
daNpc_Md_c::shipNpcAction(void*) |
+552 | 0.72% | 100.00% |
d_a_npc_md/d/actor/d_a_npc_md |
daNpc_Md_c::demoFlyNpcAction(void*) |
+552 | 0.72% | 100.00% |
d_a_npc_md/d/actor/d_a_npc_md |
daNpc_Md_c::initialEndEvent(int) |
+525 | 0.76% | 100.00% |
d_a_npc_md/d/actor/d_a_npc_md |
daNpc_Md_c::harpWaitNpcAction(void*) |
+500 | 0.79% | 100.00% |
d_a_npc_md/d/actor/d_a_npc_md |
daNpc_Md_c::land01NpcAction(void*) |
+468 | 0.85% | 100.00% |
d_a_npc_md/d/actor/d_a_npc_md |
daNpc_Md_c::hitPlayerAction(void*) |
+448 | 0.88% | 100.00% |
d_a_npc_md/d/actor/d_a_npc_md |
daNpc_Md_c::shipTalkNpcAction(void*) |
+429 | 0.93% | 100.00% |
d_a_npc_md/d/actor/d_a_npc_md |
daNpc_Md_c::jumpPlayerAction(void*) |
+429 | 0.93% | 100.00% |
...and 44 more new matches
📈 7 improvements in unmatched functions
| Unit | Function | Bytes | Before | After |
|---|---|---|---|---|
d_a_npc_md/d/actor/d_a_npc_md |
daNpc_Md_c::initialMovePosEvent(int) |
+1673 | 0.23% | 97.51% |
d_a_npc_md/d/actor/d_a_npc_md |
daNpc_Md_c::windProc() |
+954 | 0.42% | 99.70% |
d_a_npc_md/d/actor/d_a_npc_md |
daNpc_Md_c::init() |
+886 | 0.45% | 99.26% |
d_a_npc_md/d/actor/d_a_npc_md |
daNpc_Md_c::escapeNpcAction(void*) |
+735 | 0.54% | 99.35% |
d_a_npc_md/d/actor/d_a_npc_md |
daNpc_Md_c::chkAttention(cXyz, short, int) |
+531 | 0.75% | 99.74% |
d_a_npc_md/d/actor/d_a_npc_md |
daNpc_Md_c::waitGroundCheck() |
+264 | 1.49% | 99.63% |
d_a_npc_md/d/actor/d_a_npc_md |
daNpc_Md_c::initialOnetimeEvent(int) |
+143 | 2.56% | 94.46% |
Report for D44J01 (9075155 - 918a0d9)
📈 Matched code: 42.29% (+0.14%, +11024 bytes)
✅ 35 new matches
| Unit | Function | Bytes | Before | After |
|---|---|---|---|---|
d_a_npc_md/d/actor/d_a_npc_md |
__sinit_d_a_npc_md_cpp |
+1240 | 0.00% | 100.00% |
d_a_npc_md/d/actor/d_a_npc_md |
daNpc_Md_c::glidingNpcAction(void*) |
+785 | 0.51% | 100.00% |
d_a_npc_md/d/actor/d_a_npc_md |
daNpc_Md_c::checkForwardGroundY(short) |
+648 | 0.61% | 100.00% |
d_a_npc_md/d/actor/d_a_npc_md |
daNpc_Md_c::walkPlayerAction(void*) |
+624 | 0.64% | 100.00% |
d_a_npc_md/d/actor/d_a_npc_md |
daNpc_Md_c::routeWallCheck(cXyz&, cXyz&, short*) |
+608 | 0.65% | 100.00% |
d_a_npc_md/d/actor/d_a_npc_md |
daNpc_Md_c::shipNpcAction(void*) |
+552 | 0.72% | 100.00% |
d_a_npc_md/d/actor/d_a_npc_md |
daNpc_Md_c::initialEndEvent(int) |
+525 | 0.76% | 100.00% |
d_a_npc_md/d/actor/d_a_npc_md |
daNpc_Md_c::shipTalkNpcAction(void*) |
+429 | 0.93% | 100.00% |
d_a_npc_md/d/actor/d_a_npc_md |
daNpc_Md_c::actionTurnEvent(int) |
+373 | 1.06% | 100.00% |
d_a_npc_md/d/actor/d_a_npc_md |
daNpc_Md_c::fallNpcAction(void*) |
+345 | 1.15% | 100.00% |
d_a_npc_md/d/actor/d_a_npc_md |
daNpc_Md_c::checkOrder() |
+316 | 1.25% | 100.00% |
d_a_npc_md/d/actor/d_a_npc_md |
daNpc_Md_c::lookBack(int, int, int) |
+308 | 1.28% | 100.00% |
d_a_npc_md/d/actor/d_a_npc_md |
daNpc_Md_c::actionTactEvent(int) |
+288 | 1.37% | 100.00% |
d_a_npc_md/d/actor/d_a_npc_md |
dBgS_GndChk::~dBgS_GndChk() |
+280 | 0.00% | 100.00% |
d_a_npc_md/d/actor/d_a_npc_md |
daNpc_Md_c::kyohiNpcAction(void*) |
+265 | 1.49% | 100.00% |
d_a_npc_md/d/actor/d_a_npc_md |
daNpc_Md_c::initialMsgSetEvent(int) |
+244 | 1.61% | 100.00% |
d_a_npc_md/d/actor/d_a_npc_md |
daNpc_Md_c::initialWaitEvent(int) |
+229 | 1.72% | 100.00% |
d_a_npc_md/d/actor/d_a_npc_md |
daNpc_Md_c::initialLetterEvent(int) |
+229 | 1.72% | 100.00% |
d_a_npc_md/d/actor/d_a_npc_md |
daNpc_Md_c::actionFlyEvent(int) |
+209 | 1.89% | 100.00% |
d_a_npc_md/d/actor/d_a_npc_md |
daNpc_Md_c::routeAngCheck(cXyz&, short*) |
+200 | 1.96% | 100.00% |
d_a_npc_md/d/actor/d_a_npc_md |
daNpc_Md_c::initialQuake(int) |
+196 | 2.00% | 100.00% |
d_a_npc_md/d/actor/d_a_npc_md |
daNpc_Md_c::initialTurnEvent(int) |
+196 | 2.00% | 100.00% |
d_a_npc_md/d/actor/d_a_npc_md |
daNpc_Md_c::actionGlidingEvent(int) |
+160 | 2.44% | 100.00% |
d_a_npc_md/d/actor/d_a_npc_md |
daNpc_Md_c::setAttention(bool) |
+144 | 2.70% | 100.00% |
d_a_npc_md/d/actor/d_a_npc_md |
cBgS_GndChk::~cBgS_GndChk() |
+128 | 0.00% | 100.00% |
d_a_npc_md/d/actor/d_a_npc_md |
cLib_getRndValue<int>(int, int) |
+124 | 0.00% | 100.00% |
d_a_npc_md/d/actor/d_a_npc_md |
daNpc_Md_c::initialLandingEvent(int) |
+101 | 3.85% | 100.00% |
d_a_npc_md/d/actor/d_a_npc_md |
daNpc_Md_c::deletePiyoPiyo() |
+93 | 4.17% | 100.00% |
d_a_npc_md/d/actor/d_a_npc_md |
daNpc_Md_c::setHarpPlayNum(int) |
+76 | 5.00% | 100.00% |
d_a_npc_md/d/actor/d_a_npc_md |
@20@__dt__11dBgS_GndChkFv |
+8 | 0.00% | 100.00% |
...and 5 more new matches
📈 43 improvements in unmatched functions
| Unit | Function | Bytes | Before | After |
|---|---|---|---|---|
d_a_npc_md/d/actor/d_a_npc_md |
daNpc_Md_c::execute() |
+3096 | 0.13% | 98.20% |
d_a_npc_md/d/actor/d_a_npc_md |
daNpc_Md_c::carryNpcAction(void*) |
+1646 | 0.23% | 95.93% |
d_a_npc_md/d/actor/d_a_npc_md |
daNpc_Md_c::initialMovePosEvent(int) |
+1616 | 0.23% | 93.09% |
d_a_npc_md/d/actor/d_a_npc_md |
daNpc_Md_c::flyPlayerAction(void*) |
+1590 | 0.24% | 96.05% |
d_a_npc_md/d/actor/d_a_npc_md |
daNpc_Md_c::routeCheck(float, short*) |
+1444 | 0.28% | 99.99% |
d_a_npc_md/d/actor/d_a_npc_md |
daNpc_Md_c::searchNpcAction(void*) |
+1159 | 0.34% | 99.25% |
d_a_npc_md/d/actor/d_a_npc_md |
daNpc_Md_c::windProc() |
+947 | 0.41% | 98.73% |
d_a_npc_md/d/actor/d_a_npc_md |
daNpc_Md_c::init() |
+822 | 0.46% | 95.53% |
d_a_npc_md/d/actor/d_a_npc_md |
daNpc_Md_c::setBaseMtx() |
+779 | 0.49% | 96.03% |
d_a_npc_md/d/actor/d_a_npc_md |
daNpc_Md_c::talkNpcAction(void*) |
+775 | 0.51% | 99.99% |
d_a_npc_md/d/actor/d_a_npc_md |
daNpc_Md_c::fall02NpcAction(void*) |
+748 | 0.53% | 99.99% |
d_a_npc_md/d/actor/d_a_npc_md |
daNpc_Md_c::setCollision() |
+724 | 0.52% | 93.72% |
d_a_npc_md/d/actor/d_a_npc_md |
daNpc_Md_c::escapeNpcAction(void*) |
+722 | 0.51% | 92.53% |
d_a_npc_md/d/actor/d_a_npc_md |
daNpc_Md_c::throwNpcAction(void*) |
+675 | 0.59% | 99.99% |
d_a_npc_md/d/actor/d_a_npc_md |
daNpc_Md_c::animationPlay() |
+645 | 0.55% | 88.78% |
d_a_npc_md/d/actor/d_a_npc_md |
daNpc_Md_c::initialSetAnmEvent(int) |
+641 | 0.61% | 98.38% |
d_a_npc_md/d/actor/d_a_npc_md |
daNpc_Md_c::mwaitNpcAction(void*) |
+632 | 0.63% | 99.99% |
d_a_npc_md/d/actor/d_a_npc_md |
daNpc_Md_c::wallHitNpcAction(void*) |
+623 | 0.64% | 99.99% |
d_a_npc_md/d/actor/d_a_npc_md |
daNpc_Md_c::actionWalkEvent(int) |
+621 | 0.59% | 92.51% |
d_a_npc_md/d/actor/d_a_npc_md |
daNpc_Md_c::piyo2NpcAction(void*) |
+604 | 0.66% | 99.99% |
d_a_npc_md/d/actor/d_a_npc_md |
daNpc_Md_c::demoFlyNpcAction(void*) |
+551 | 0.72% | 99.96% |
d_a_npc_md/d/actor/d_a_npc_md |
daNpc_Md_c::chkAttention(cXyz, short, int) |
+531 | 0.75% | 99.73% |
d_a_npc_md/d/actor/d_a_npc_md |
daNpc_Md_c::actionDashEvent(int) |
+515 | 0.71% | 92.74% |
d_a_npc_md/d/actor/d_a_npc_md |
daNpc_Md_c::land01NpcAction(void*) |
+460 | 0.85% | 98.51% |
d_a_npc_md/d/actor/d_a_npc_md |
daNpc_Md_c::jumpPlayerAction(void*) |
+428 | 0.93% | 99.98% |
d_a_npc_md/d/actor/d_a_npc_md |
daNpc_Md_c::sqwait01NpcAction(void*) |
+399 | 0.99% | 99.98% |
d_a_npc_md/d/actor/d_a_npc_md |
daNpc_Md_c::lookBackWaist(short, float) |
+394 | 0.97% | 96.55% |
d_a_npc_md/d/actor/d_a_npc_md |
daNpc_Md_c::landPlayerAction(void*) |
+352 | 1.12% | 99.99% |
d_a_npc_md/d/actor/d_a_npc_md |
daNpc_Md_c::jumpNpcAction(void*) |
+348 | 1.14% | 99.99% |
d_a_npc_md/d/actor/d_a_npc_md |
daNpc_Md_c::hitPlayerAction(void*) |
+320 | 1.03% | 83.48% |
...and 13 more improvements in unmatched functions
📉 1 regression in unmatched functions
| Unit | Function | Bytes | Before | After |
|---|---|---|---|---|
d_a_npc_md/d/actor/d_a_npc_md |
daNpc_Md_c::harpWaitNpcAction(void*) |
-3 | 1.79% | 0.00% |