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z_map decompiled

Open mzxrules opened this issue 2 years ago • 3 comments

mzxrules avatar Aug 17 '22 01:08 mzxrules

This PR is still in draft. What is it waiting for?

AngheloAlf avatar Sep 29 '22 01:09 AngheloAlf

Was working on documentation before I ran out of steam.

  1. ~Need ZAPD changes to fix an incorrectly extracted type: https://github.com/zeldaret/ZAPD/issues/254~
  2. ~Need tooling to extract textures from yaz "archive" files to make it easier to continue the documentation process. @Thar0 said he did some work on this front so I haven't rolled my own solution just yet, but I imagine it'd need it's own ZAPD changes as well.~
  3. ~I need to move the bit at the end of z64map.h into the proper locations~

mzxrules avatar Oct 02 '22 08:10 mzxrules

Marking as "held" until #1443 is merged

AngheloAlf avatar Oct 15 '23 15:10 AngheloAlf

Looks like a format is needed

hensldm avatar May 19 '24 16:05 hensldm

Might have demo bss issues again with the recent merges. Let me know if you want me to take a look at it.

hensldm avatar Jun 15 '24 05:06 hensldm