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z_map decompiled
This PR is still in draft. What is it waiting for?
Was working on documentation before I ran out of steam.
- ~Need ZAPD changes to fix an incorrectly extracted type: https://github.com/zeldaret/ZAPD/issues/254~
- ~Need tooling to extract textures from yaz "archive" files to make it easier to continue the documentation process. @Thar0 said he did some work on this front so I haven't rolled my own solution just yet, but I imagine it'd need it's own ZAPD changes as well.~
- ~I need to move the bit at the end of z64map.h into the proper locations~
Marking as "held" until #1443 is merged
Looks like a format is needed
Might have demo bss issues again with the recent merges. Let me know if you want me to take a look at it.