Dealga McArdle

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There's recent fixes to the BGE, today this: https://developer.blender.org/rBbf157ce9277ba1011a6e317c7629bab0dd8c36a5 it may relate to the problem. @mikepan can probably make more sense of the BGE stuff (either the BioBlender Master, or...

![image](https://cloud.githubusercontent.com/assets/619340/6226080/1dbd11e4-b692-11e4-8697-6e021a21cd8e.png) I renamed BioBlender2.py to BioBlender.py and edited the EmptySet.blend to link to `BioBlender.recorder`, and now the ImportError seems to go away.. Even if this isn't the solution, the naming...

it seems to be doing some thing.. ![image](https://cloud.githubusercontent.com/assets/619340/6226210/1dad3b2e-b693-11e4-8f78-d379b6a0bf08.png)

I am using a latest Buildbot version, as it includes Game Engine fixes (which might be good to have anyway) I've pushed the change to the experimental branch. further in...

I think this happens if the Addon folder is not called _BioBlender_, which might be the case if you are using the zip. Yours might be called BioBlender-master , or...

So if you are trying the version i'm experimenting with that folder would be called: `BioBlender-master_mff_experiments` , but rename it to `BioBlender` the content of this version should be: ![image](https://cloud.githubusercontent.com/assets/619340/6329082/929ac4a4-bb6d-11e4-930f-35b675049110.png)...

Now i said: > Ideally the addon wouldn't care about the name of the folder inside which it lives. Most likely it can be made to be entirely agnostic about...

> I have some python experience but would like to learn more about Blender and developing BioBlender. Do you have suggestions about where to get started? I started contributing a...

I read in the other thread you do have it installed, hopefully it's in a path that Blender can find. In the MLP panel, switch from Atomic to Surface, then...

for the screenshots it would be OK to show a blender window which is not 4k pixels..for those of us reading this on a mobile device The screen-resolution isn't contributing...