Comments in JSON files
Check for existing issues
- [X] Completed
Describe the bug / provide steps to reproduce it
It seems all files in zed are interpreted to be jsonc (?) and does not have a "JSONC" language.
There are some files in the zed codebase (assets/keymaps/vim.json) for example, that use comments in .json files, but langauge-servers don't know about that. So the biome extension for example, shows diagnostics as if they are json files, which doesn't allow comments.
https://github.com/biomejs/biome-zed/issues/11
Environment
Zed: v0.132.2 (Zed Preview) OS: macOS 14.2.1 Memory: 16 GiB Architecture: aarch64
If applicable, add mockups / screenshots to help explain present your vision of the feature
No response
If applicable, attach your ~/Library/Logs/Zed/Zed.log file to this issue.
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Would it work to map the JSON language to jsonc on the Biome extension side?
[language_servers.biome]
name = "Biome Language Server"
language = "JavaScript"
languages = ["JavaScript", "JSX", "TypeScript", "TSX", "Vue.js", "Astro", "Svelte", "JSON", "JSONC"]
# Map the "JSON" language in Zed to "jsonc" (or whatever ID Biome uses for JSONC files).
language_ids = { JSON = "jsonc" }
code_actions_kind = ["", "quickfix"]
Would it work to map the
JSONlanguage tojsoncon the Biome extension side?[language_servers.biome] name = "Biome Language Server" language = "JavaScript" languages = ["JavaScript", "JSX", "TypeScript", "TSX", "Vue.js", "Astro", "Svelte", "JSON", "JSONC"] # Map the "JSON" language in Zed to "jsonc" (or whatever ID Biome uses for JSONC files). language_ids = { JSON = "jsonc" } code_actions_kind = ["", "quickfix"]
That was my first thought too, but I think being able to differentiate between linting for json or jsonc is useful too. And the output in the editor would become out of sync with what the cli outputs.