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A CSharp wrapper for libfive with Unity bindings

libfive-unity

A quick CSharp/Unity wrapper for the amazing libfive.

Supports operator overloading, tons of convenience functions, Context-based automatic disposal of unmanaged resources, and a strong editor interface.

Warning

-Only basic mesh rendering is implemented for the output; Use the unwrapped, untested functions in libfivesharp.libFiveInternal at your peril!

-Many of the convenience functions found in libfive-Studio have not been reimplemented here.

-Much of the functionality is untested!

-Only comes with precompiled binaries for Windows.

-Save often! The plugin has been known to crash Unity from time to time!

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