ClickableTransparentOverlay
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FPS Limit.
Hi im using the latest version from nugget and doing Rendering using ImGui.NET but my render class is inheriting from the clickable overlay class.
using ClickableTransparentOverlay;
public class RenderClass : Overlay
{
protected override void Render()
{
// my code here
}
}
even tho i run heavy calculations in a sepperate thread the renderer seems to be running at a fixed 60 or even less fps. This isnt an issue with my computer as it has a rtx 3060ti and i5 12600kf. And the calculations in a sepperate thread run at a solid ~4000 iterations per second.
Is there any way to remove the fps cap?