UHPlugin
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Rewards the killers with Items
Example:
Item 1: name: lore: item: 264 ( diamond ) number: 1 chance: 25 ( percentage )
death:
rewards:
- item: "minecraft:diamond"
count: 1
probability: 0.25
displayName: "..."
lore: "..."
- item: "minecraft:beacon"
count: 1
probability: 0.008
displayName: "..."
lore: "..."
or that :smiley:
Updated the format in the comment above. :)