meshopt-rs
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WebAssembly target for EXT_meshopt_compression support
The C++ implementation can target WebAssembly with vertex buffer decoding/filtering and index buffer decoding, which are needed for the EXT_meshopt_compression
glTF extension, supported by e.g. three.js
and Babylon.js
.
Given Rust's excellent WASM support it shouldn't be too difficult to do the same with meshopt-rs
.
WASM SIMD support is tracked in a separate issue: https://github.com/yzsolt/meshopt-rs/issues/1