How to install mods?
Hey, so I thought about installing a mod and I found one, do I put it in /usr/share/games/openspades/Resources or $HOME/.local/share/openspades/Resources? Also should I make a directory in Resources (So that I have to put the files in Resources/[ModName]?
Have a look at the wiki
https://github.com/yvt/openspades/wiki/Resource-loading-order https://github.com/yvt/openspades/wiki/User-Resource-Directory
Also, as per the XDG spec:
XDG_DATA_HOME defines the base directory relative to which user specific data files should be stored. If $XDG_DATA_HOME is either not set or empty, a default equal to $HOME/.local/share should be used.
I think XDG_DATA_HOME is empty by default in Ubuntu systems. I'm quite sure this was mentioned in the wiki before, I'll take a look.
I think we need a wiki page explaining how to install mods. It's hard for newcomers to know about it..
@kmsiapps Agreed, the information on mods is quite scarce (and if I recall correctly, some is outdated). Perhaps I will take a look into this tomorrow.
we also need to actually link to it in visible places and make a guide on creating good mods aka .pak files
it might be ideal to just add it as a tab in the OpenSpades launcher...
I'm making a wiki page(https://github.com/yvt/openspades/wiki/Applying-mods) Please see and help :)
@kmsiapps I added links to your newly created pages in the Modding section of the wiki 😉.
Hopefully, the information there now should be enough to get started at least.
The information is very hard to find. Im currently new to this game and im trying to add a sniper scope. I've spent at least 2 hours trying to make this work.