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Yuzu with Vulkan Crashing. Device loss occurred!

Open LaernuTairos opened this issue 2 years ago • 5 comments

Is there an existing issue for this?

  • [X] I have searched the existing issues

Affected Build(s)

3322

Description of Issue

Yuzu is crashing around 5...10 minutes max of running various games in Vulkan over Moonlight API from an NVidia Shield.

Just going on a hunch but does it have anything to do with NVidias bs security updates blocking ....certain data from being used on their drivers

Fixed by Reverting NVidia driver back to 512.xx But then, there is no HDR Injector for Vulkan, so thats..... lol, definitely not happening.

Expected Behavior

No crashing in Vulkan

Reproduction Steps

How the event goes

  • Start Fire Emblem Engage
  • Load save
  • play at most 10 minutes. Moonlight connection to PC is lost from Shield
  • Goto PC, completely blank screen, no desktop, no nothing.
  • use Teamviewer to see whats happening before I reboot
  • The 2080 TI is completely missing from the OS, a reboot brings it back
  • Also happens in Ryu emu oddly
  • Check last line of log > find this
  • Device loss occurred!

Log File

69.779436] Service <Warning> core\hle\service\sm\sm_controller.cpp:QueryPointerBufferSize:68: (STUBBED) called [ 70.812427] Service <Warning> core\hle\service\sm\sm_controller.cpp:QueryPointerBufferSize:68: (STUBBED) called [ 71.815612] Service <Warning> core\hle\service\sm\sm_controller.cpp:QueryPointerBufferSize:68: (STUBBED) called [ 76.769916] Render.Vulkan <Critical> video_core\vulkan_common\vulkan_device.cpp:ReportLoss:512: Device loss occurred!

System Configuration

CPU: i9-9900k GPU/Driver: 527 RAM: 32gb OS: Win 11

LaernuTairos avatar Jan 21 '23 11:01 LaernuTairos