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Persona 5 Royal - Occasional Freezes
Occasional freezes keep happening during the game (in the EA and mainline), and at various times. It can happen in 5 minutes, as it can happen in 5 hours of play. I will leave the complete log as well as the exact moment when the freeze happens. Curious that the sound continues to play, but the game is frozen.
[1523.110187] Service.AM <Warning> core\hle\service\am\am.cpp:SetTerminateResult:1542: (STUBBED) called, result=0x0000EA01
[1523.111372] Debug.Emulated <Critical> core\hle\kernel\svc.cpp:Break:711: Signalling debugger, PANIC! info1=0x000000101210DE88, info2=0x0000000000000004
[1523.111385] Debug.Emulated <Critical> core\hle\kernel\svc.cpp:operator ():692: debug_buffer_err_code=EA01
[1523.112129] Debug.Emulated <Critical> core\hle\kernel\svc.cpp:Break:762: Emulated program broke execution! reason=0x0000000000000000, info1=0x000000101210DE88, info2=0x0000000000000004
[1523.112133] Core.ARM <Error> core\arm\arm_interface.cpp:LogBacktrace:96: Backtrace, sp=000000101210DCD0, pc=000000000BC64F44
[1523.112673] Core.ARM <Error> core\arm\arm_interface.cpp:LogBacktrace:98: Module Name Address Original Address Offset Symbol[1523.112676] Core.ARM <Error> core\arm\arm_interface.cpp:LogBacktrace:99:
[1523.364999] Core.ARM <Error> core\arm\arm_interface.cpp:LogBacktrace:104: sdk 00000071003CCF44 000000000BC64F44 00000000003CCF44
[1523.365006] Core.ARM <Error> core\arm\arm_interface.cpp:LogBacktrace:104: sdk 000000710016D138 000000000BA05138 000000000016D138 _ZN2nn4diag6detail5AbortEPKNS_6ResultE
[1523.365008] Core.ARM <Error> core\arm\arm_interface.cpp:LogBacktrace:104: sdk 000000710016B8E8 000000000BA038E8 000000000016B8E8
[1523.365009] Core.ARM <Error> core\arm\arm_interface.cpp:LogBacktrace:104: sdk 000000710016B9AC 000000000BA039AC 000000000016B9AC [1523.365011] Core.ARM <Error> core\arm\arm_interface.cpp:LogBacktrace:104: sdk 000000710037F7A4 000000000BC177A4 000000000037F7A4 [yuzu_log.txt](https://github.com/yuzu-emu/yuzu/files/9931908/yuzu_log.txt) _ZN2nn2os6detail36InternalCriticalSectionImplByHorizon8TryEnterEv
[1523.365012] Core.ARM <Error> core\arm\arm_interface.cpp:LogBacktrace:104: sdk 0000007100371A00 000000000BC09A00 0000000000371A00 _ZN2nn2os11SignalEventEPNS0_9EventTypeE
[1523.365013] Core.ARM <Error> core\arm\arm_interface.cpp:LogBacktrace:104: main 0000007101028E9C 000000000902CE9C 0000000001028E9C
[1523.365015] Core.ARM <Error> core\arm\arm_interface.cpp:LogBacktrace:104: main 0000007100FC5504 0000000008FC9504 0000000000FC5504
[1523.365017] Core.ARM <Error> core\arm\arm_interface.cpp:LogBacktrace:104: main 0000007100FC5F24 0000000008FC9F24 0000000000FC5F24
[1523.365019] Core.ARM <Error> core\arm\arm_interface.cpp:LogBacktrace:104: sdk 00000071003779F8 000000000BC0F9F8 00000000003779F8
[1523.365020] Core.ARM <Error> core\arm\arm_interface.cpp:LogBacktrace:104: sdk 000000710037E014 000000000BC16014 000000000037E014
[1523.365022] Core.ARM <Error> core\arm\arm_interface.cpp:LogBacktrace:104: unknown 0000007100000000 0000000000000000 0000000000000000
My PC:
Processor: I5 3470 RAM: 8GB GPU: RX 570 4GB
Can confirm it. i7 6700 ES Win 10 21H1 GTX 1060
I can confirm it as well 5650U and 5600X Arch Linux Compiled with clang, -O3, -march=native, and -flto=thin RX 580 (ACO Vulkan)
Happens somewhat rarely for me, lost 30 minutes of progress yesterday though. First two crashes were in battle transitions but the last one was during dialogue in a confidant scene.
i5 12400F 3060 Ti 16gb ram Using Vulkan.
In the mean time, I am just playing Persona 5 on RPCS3
when i enable Multicore CPU Emulation
, same freeze bug happen in 5-10min.
for test
disableMulticore CPU Emulation
and running p5r for 30min , no more freeze bug. but only get 15-17fps
Device : steamdeck version: mainline 1227 Graphics: Vulkan
when i enable
Multicore CPU Emulation
, same freeze bug happen in 5-10min.for test disable
Multicore CPU Emulation
and running p5r for 30min , no more freeze bug. but only get 15-17fpsDevice : steamdeck version: mainline 1227 Graphics: Vulkan
I will try playing without multicore CPU emulation
After playing it without multicore CPU emulation, I didn't encounter any crashes. However, the audio latency introduced by the the lack of multicore is so horrendous, Persona 5 isn't in too grate of a shape right now in Yuzu.
issue steems worse in steam deck, loading below game in desktop mode, keep idle without load save slot, easy to repeat within 5minutes. "Drop to 0fps freeze", UI interface still running. repeatable for both mainline and EA build. can trigger this on Zelda BOTW, P5R and Bayo3. (BTW same game ROM run well on ryujinx), and same game ROM works well on my win11 PC (3080TI, same version yuzu)
Looks like disable "Multicore CPU emulation" do helps, idled more than 30minutes without hang.