yuzu
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Gotta Protectors: Cart of Darkness less than 1 FPS when playing co-op multiplayer
When playing Gotta Protectors: Cart of Darkness co-op via LDN (local private game). You can create a room fine and then have a client find and join the room fine, but when you then try to start a game, it starts running at less than 1 FPS. You can proceed into the match and it continues to run successfully but is essentially unplayable because of the super slow speed. If you have the client disconnect, the server's game then starts running at 100% speed again. Please see logs of server and client attached.