yuzu
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Zelda BOTW doesn't work with ACO shader compiler
The game stops working after loading a savefile (immediately or after 10-20 sec) when using Vulkan.
It works good with RADV_DEBUG=llvm
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yuzu_log.txt
Possible upstream issue: https://gitlab.freedesktop.org/mesa/mesa/-/issues/7257 I personally do not reproduce this issue with Mesa 21.x.
I have Mesa 22.1.7
Works for me with latest mesa
I've updated mesa it works now