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[Xenoblade Chronicles Definitive] Graphical glitches on OpenGL and Vulkan on Radeon RX6800 (Windows 11)
Yuzu.exe 1149 (latest at the time of writing) (also happens on latest EA version 29xx) Game: Xenoblade Chronicles Definitive Edition GPU: Radeon RX6800 Driver version: 22.8.2 OS: Windows 11 Settings: happens regardless of settings, tried everything Mods used: yes, but it also happens without mods. Forgot to disable mods when taking logs.
On Vulkan: flickering, glitchy shadows
https://user-images.githubusercontent.com/61058587/187540555-aced70fb-bf65-4d65-a3e2-c167ba3b12b6.mp4
On OpenGL: weird static on distant textures
https://user-images.githubusercontent.com/61058587/187541769-5f414cf7-cd1f-44ce-93be-4b8ff04d5005.mp4
Logfile for vulkan: yuzu_log_vulkan.txt
Logfile for OGL: yuzu_log_OpenGL.txt