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VERTEX EXPLOSIONS LEGENDS POKEMON: ARCEUS
Version: EA2922 GPU Backed: Vulkan Settings: 1x Resolution, FSR, Async GPU Emulation, Disk Pipeline Cache, ASTC Decoding, Async Shader Building, Fast GPU Time Game Version: 1.1.1 Explain of Bug/Glitch: The game running perfectly but in Jubilife City i often have this vertex explosions and rarely also in the Fields.
provide a log please when you can
where i find the log?
Follow the instructions here: https://yuzu-emu.org/help/reference/log-files/
I have a similar issue.
Here is the log, closed immediately after the first vertex explosion (image): pastebin.pl/view/9bd09caf
Screenshot of the issue, it gets worse over time but only in Jubilife Village:
It happens with either GPU Normal or GPU High; with mods or none.
Yes this issue is still expected for vulkan.
Yes this issue is still expected for vulkan.
With OpenGL - GLSL, the issue still occurs.
Logs: pastebin.pl/view/947ed4d1 There's this line:
Debug <Critical> video_core\renderer_opengl\gl_rasterizer.cpp:operator ():164: Assertion Failed!
Tried to clear Z but buffer is not enabled!
It repeats until I exit the emulator, logs have 25000 lines of that.
Theres nothing to be done besides waiting for emu to improve sadly.
fwiw this issue also happens on console as well. unfortunate game.