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Xenoblade Chronicles 3 broken lighting and reflections on Vulkan
Vulkan
https://user-images.githubusercontent.com/95211784/182042533-f03c4b49-42be-4327-a9e3-bbf959e82969.mp4
OpenGL
https://user-images.githubusercontent.com/95211784/182042539-87227f21-01d4-4e35-9833-5ff6d4bef846.mp4
Some later areas are also affected and not just waterfalls:
For testing:
Load the save file on this slot and it will start the game in the location from the videos. (0:32)
Save files.zip
Build: Yuzu EA 2878 RTX 3060 Ti Driver version 512.95 16 GB RAM Ryzen 5 2600x Edition Windows 10 Pro Version 21H2 Installed on 23/07/2022 OS build 19044.1826 Experience Windows Feature Experience Pack 120.2212.4180.0 yuzu_log.txt
Issue seems to have disappeared on AMD GPU (at least as tested on the Steam Deck), but still persists on my PC with an 2060 Super. Tested without mods and with Vulkan, EA 2888.
The issue seems to have disappeared after setting 2x resolution, and it seems that any setting that is not 1x resolution will resolve the issue. Of course this is only a temporary solution.
The issue seems to have disappeared after setting 2x resolution, and it seems that any setting that is not 1x resolution will resolve the issue. Of course this is only a temporary solution.
Not working for me, I'm getting these lighting errors on every res scale. i7 9700k, RTX 3070
Same issue here.