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Kirby and the Forgotten Land unexpected performance drop at Fast-Flowing Waterworks
Build: Yuzu EA 19956 On the Steam Deck (Linux + AMD + Mesa)
At the first bossfight at the Fast-Flowing Waterworks there is a sudden and extreme performance degradation when the bossfight starts, going from a locked 30 fps to 17 and only ending when the bossfight is over. This is very strange as there is no complexity in the enemies' models or anything that would indicate a workload unable to be handled easily.
That isn't a valid number for ea build or mainline. When you can please try to post a log https://yuzu-emu.org/help/reference/log-files/ . Latest ea is 2872 and latest mainline 1115
That isn't a valid number for ea build or mainline. When you can please try to post a log https://yuzu-emu.org/help/reference/log-files/ . Latest ea is 2872 and latest mainline 1115
ah, that was what curl https://api.yuzu-emu.org/downloads/earlyaccess/
gave me for a version number 😕
Log: https://paste.gg/p/anonymous/35b9ff2ecfa342269741ea07fadca5c7
And the EA version would then be 2872 then if that's the latest, as I just built the latest source EA tarball.
This is tracked to #8650
The latest EA should have this fixed
Fixed in #8650