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[Windows] [AMD] [Vulkan] Super Mario Odyssey artifacts on Mario's face and Cappy in menus
And another AMD + SMO bug to follow up #6802:
Running Yuzu mainline build 706, Windows 10 21H1 19043.1151, AMD RX 6800 XT, driver version 21.7.2.
Update: this is definitely a driver issue, as it does not happen on Linux (kernel 5.13.7, Mesa 21.1.6).
Ye I also have that exact same issue and it was also way before hades. So none of the newer version are the reason for this bug. I dont have linux so I can´t test if thats an AMD Windows Driver version issue.
My Specs: Exact the same as the guy above but AMD RX 5700 is the only difference. Settings: CPU: Auto Accuracy: High
doesnt happen on RX 480 21.7.2 windows 11
Vega cards seem to be affected. Tested on a friend's system.
Still reproduces on 21.8.1 and latest master.
This happens to me on Linux.
Yuzu Early Access 2118 Arch Linux MESA 21.2.3 Linux 5.14.11 AMDVLK 2021.Q3.7
RDNA1 / Navi is also affected (Driver 21.11.2)
P.S. Tested with 5700 XT
RDNA2/ 22.6.1 still happens
RX 6700XT
I also get several artifacts (small but diffused) when using vulkan on amd RX6600:
artifacts are not present when using opengl