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Shader Cache with NRO homebrew

Open niko1point0 opened this issue 5 years ago • 2 comments

Does Shader Cache work with homebrew applications? I'm building a 3D game with many shaders, and I noticed that when I boot the game, I do not see a loading screen for cache, which I do see when I boot Mario Odyssey. Is there any way to enable shader cache for homebrew?

niko1point0 avatar Oct 06 '19 05:10 niko1point0