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A new game engine to play the MS-DOS game "Cosmo's Cosmic Adventure" on modern systems

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For whatever reason, the game crashes when loading. I am compiling with Visual Studio 2022, for x64. I hunted down the culprit in the form of: SDL_free(fullpath); Commenting out that...

i was able to build it correctly, i think. but when i try to run it i get 2 errors ``NFO: Game controllers found: 0 Mappings: '/opt/retropie/ports/cosmoengine//gamecontrollerdb.txt' Count: -1 ``...

do you plan to make it so you can add, new enemies? I would also love it if you could make the boss have more hp and be harder to...

I independently decompiled all three episodes of _Cosmo_ and released the work as a project called [Cosmore](https://github.com/smitelli/cosmore). My goal was slightly different than yours -- I wanted to reconstruct the...

Hi, I would love if you include this feature!!

Hi Eric, not sure if you want to, since it probably means some sort of adaptation/rewriting, but... I tried to port your engine to AmigaOS4, but ran into some problems....

i can't exit the game every time i hit escape or q and y it just goes back between the title screen and main menu

Relax SSL supported versions, according to their docs