FishGUI
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Resizing the demo messes it up
resizing the demo widthwise messes up the renderer, and it does not scale properly height wise
resizing works fine on my machines(macos and windows). Can you provide more information? platform and compiler?
I am using windows 10 1803, vs2017 15.7. i used cmake to generate the solution. It built successfully. here is the release build. i tried resizing when the unity mockup example was active Release.zip
your exe works fine on my win10. May you post some snapshots?
here
normal
resized a little
normal
resized a little
really weird. It seems that the size of framebuffer mismatch with window. What's your gpu? Did you update your gpu driver to latest version?
I use a geforce 840m, and it is updated to the latest drivers. Can you post your build of the demo to compare?
hope this helps Release.zip
Your build also messes up, but i have found the issue. I use dual gpus, one intel HD and the geforce mentioned above. It work perfectly on the geforce, but not on the HD, where it messes up. I have updated the drivers of that one too. It is an Intel HD 4400.
Thanks for your test, it's helpful.I don't have a pc with intel gpu, so i will handle this problem later if possible.The demo works fine on macos with Intel Iris 6100. Thanks again.