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LWJGL / MoltenVK?

Open kode54 opened this issue 3 years ago • 0 comments

What's that bundled for? I mean, for instance, I have a shader set, Complementary Shaders, that crashes Apple's ARB shader compiler, and if you're supporting a complete GL to Metal wrapper of your own, maybe ShaderC can compile these shaders better than Apple can. And we all know Apple is just dying to fix OpenGL bugs for Minecraft players, not.

kode54 avatar Mar 30 '21 01:03 kode54