HL-Texture-Tools
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Use decal colour in decals.wad textures
As we know, the format of decal textures in decals.wad is a pseudo-grayscale, where the pixel values corresponds to monochrome intensity, and the last colour in the palette is the base colour of the decal.
Currently HLTT doesn't properly support this mode, and every texture is monochromatic.
Support for this mode is much appreciated.