face-alignment-in-3000fps
face-alignment-in-3000fps copied to clipboard
a c++ implementation of face alignment in 3000fps
[feat[0] =candidate_pixel_locations(max_id,0)/max_radio_radius_;](https://github.com/yulequan/face-alignment-in-3000fps/blob/3fafe795e009c33dd620483d8b4f068e9e7a6aee/Tree.cpp#L268) is divided by max_radio_radius_. When the random forest is training, the candidated position is calculated with the array candidate_pixel_locations. [double project_x1 = rotation(0,0) * candidate_pixel_locations(j,0) + rotation(0,1) *...
Hi, I changed the number of landmarks from 68 to 5 in InitializeGlobalParam function from LBF.cpp when training and I got the following error: `linear regression of one landmark cost...
Hi, I change code to train model on my own data, but something went wrong. The mean shape and each stage error are inf.  Could you help me ,...
hello,sir I have errors after compiling the project.The error is given as follows--"error LNK2019: 无法解析的外部符号 "double __cdecl TestModel(class std::vector)" (?TestModel@@YANV?$vector@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@V?$allocator@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@2@@std@@@Z),该符号在函数 main 中被引用 E:\Face-Alignment-in-3000fps\face-alignment-in-3000fps-master\LBF.obj LBF.out".How could avoid the error? Thanks in...
"y = mean(temp.col(1))[1]" I think it should be "y = mean(temp.col(1))[0]" ?
Hello, I tried to build the code on Visual Studio 2012. Build succeeded, but when I try to run the program I get following error.  Any help? Thanks in...
what about the speed of this project? 3000FPS?or ?
``` ./LBF.out Demo Loading GlobalParam... Loading GlobalParam end Loading model from ./../../model_69/LBF.model End ERROR: Could not load classifier cascade ```
相似变换的计算函数,由2个协方差矩阵就求出来了,请问有相应公式么? 另外从投影后的像素位置反推真实图像中的像素位置时,都需要计算相似变换,求出其rotation和scale再处理。计算MSRE时也利用相似变换投影到平均图像上再处理,但是,MSRE是可以直接用用瞳间距表示,不用投影到平均图像吧?