opsu-dance
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*** Unhandled NullPointerException: update/render error
update/render error
ver 0.5.2 os Windows 10 (amd64) jre 14.0.1 (Oracle Corporation) trace
java.lang.NullPointerException
at org.newdawn.slick.openal.SoundStore.setMusicPitch(SoundStore.java:539)
at org.newdawn.slick.Music.setPitch(Music.java:397)
at itdelatrisu.opsu.audio.MusicController.setPitch(MusicController.java:484)
at itdelatrisu.opsu.states.game.PauseOverlay.backToSongMenu(PauseOverlay.java:111)
at itdelatrisu.opsu.states.game.PauseOverlay.checkButtonClick(PauseOverlay.java:177)
at itdelatrisu.opsu.states.game.PauseOverlay.mouseReleased(PauseOverlay.java:219)
at yugecin.opsudance.core.input.Input.dispatch(Input.java:199)
at yugecin.opsudance.core.input.Input.poll(Input.java:127)
at yugecin.opsudance.core.DisplayContainer.run(DisplayContainer.java:220)
at yugecin.opsudance.OpsuDance.rungame(OpsuDance.java:75)
at yugecin.opsudance.OpsuDance.start(OpsuDance.java:53)
at yugecin.opsudance.core.Entrypoint.main(Entrypoint.java:80)
info dump
> DisplayContainer dump
OpenGL version: 4.4.0 - Build 20.19.15.4549(Intel)
state is Game
> BaseOpsuState dump
isDirty: false
> Game dump
beatmap: setid 258585 beatmapid 591347 name t+pazolite - Count down 321 [0 Count]
objectidx: 9
time: 0ms
< DisplayContainer
tNextState is null
overlay Game
> pause overlay is active
< DisplayContainerloading sound: none
playing map: setid 258585 beatmapid 591347 name t+pazolite - Count down 321 [0 Count]
at time 0