yuchenrao
yuchenrao
Meet the same problem. Would like to follow this channel.
Thanks a lot for your quick reply! re-re 1: I think for testing and training, the use different pre-processing methods, correct me if I am wrong: 1. For training process,...
@ztzhang Hi~ Here are some updates from my side. Could you check it when you have time? Thanks a lot! 1. I use shapenet_data_loader method for loading data (use model.preprocess...
Thanks a lot for your quick reply! Here are my understanding based on your answers, please correct me if I am wrong. So in order to get correct tdf: 1....
Hi @xianyongqin, I also have worse evaluation by using their evaluation code from pix3d. For Lamp, the paper has 0.124 but mine is 0.297. Did you figure out why this...
You can check issue #1942
> To generate denser partial textures for visualization, you can render the human performer in a higher resolution than the training resolution, as implicit representation could query in any coordinates....
Hi! I also meet the same problem, have anyone solved this issue? My camera extrinsics is eye(4), intrinsics is based on snapshot. The pose is from snapshot and replaces poses[:,3]...
> > Hi! I also meet the same problem, have anyone solved this issue? My camera extrinsics is eye(4), intrinsics is based on snapshot. The pose is from snapshot and...