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A 2D rigid body physics engine.

This is my old (and obsolete) highschool project. I am now integrating it into Taichi.

FLAT

A 2D rigid body physics engine written from scratch in C++.

Demos:

(Big image files, please be patient if the network condition is poor.)

Gears:

image

Slinky:

image

Polygon Stacking:

image

Sliders:

image