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Square-like shapes in the corners when fading is enabled
Platform
Arch Linux 5.17.1
GPU, drivers, and screen setup
- AMD Ryzen 5 5500U Radeon Graphics
- xf86-video-amdgpu 22.0.0-1
- Mesa 22.0.1
glxinfo -B
name of display: :0
display: :0 screen: 0
direct rendering: Yes
Extended renderer info (GLX_MESA_query_renderer):
Vendor: AMD (0x1002)
Device: AMD RENOIR (LLVM 13.0.1, DRM 3.44, 5.17.1-arch1-1) (0x164c)
Version: 22.0.1
Accelerated: yes
Video memory: 2048MB
Unified memory: no
Preferred profile: core (0x1)
Max core profile version: 4.6
Max compat profile version: 4.6
Max GLES1 profile version: 1.1
Max GLES[23] profile version: 3.2
Memory info (GL_ATI_meminfo):
VBO free memory - total: 1699 MB, largest block: 1699 MB
VBO free aux. memory - total: 3019 MB, largest block: 3019 MB
Texture free memory - total: 1699 MB, largest block: 1699 MB
Texture free aux. memory - total: 3019 MB, largest block: 3019 MB
Renderbuffer free memory - total: 1699 MB, largest block: 1699 MB
Renderbuffer free aux. memory - total: 3019 MB, largest block: 3019 MB
Memory info (GL_NVX_gpu_memory_info):
Dedicated video memory: 2048 MB
Total available memory: 5120 MB
Currently available dedicated video memory: 1699 MB
OpenGL vendor string: AMD
OpenGL renderer string: AMD RENOIR (LLVM 13.0.1, DRM 3.44, 5.17.1-arch1-1)
OpenGL core profile version string: 4.6 (Core Profile) Mesa 22.0.1
OpenGL core profile shading language version string: 4.60
OpenGL core profile context flags: (none)
OpenGL core profile profile mask: core profile
OpenGL version string: 4.6 (Compatibility Profile) Mesa 22.0.1
OpenGL shading language version string: 4.60
OpenGL context flags: (none)
OpenGL profile mask: compatibility profile
OpenGL ES profile version string: OpenGL ES 3.2 Mesa 22.0.1
OpenGL ES profile shading language version string: OpenGL ES GLSL ES 3.20
Environment
bspwm
picom version
vgit-7e568
Diagnostics
### Extensions:
* Shape: Yes
* XRandR: Yes
* Present: Present
### Misc:
* Use Overlay: No
(Another compositor is already running)
* Config file used: /home/skarphet/.config/picom/picom.conf
### Drivers (inaccurate):
AMDGPU, Radeon
### Backend: glx
* Driver vendors:
* GLX: Mesa Project and SGI
* GL: AMD
* GL renderer: AMD RENOIR (LLVM 13.0.1, DRM 3.44, 5.17.1-arch1-1)
* Accelerated: 1
Configuration:
Configuration file
# _. _ ._.._ _ ._. __
# (_.(_)[ [ )(/,[ _)
#
corner-radius = 17
# Exclude conditions for rounded corners.
rounded-corners-exclude = [
"name *= 'gromit-mpx'",
"_NET_WM_STATE@[*]:a = '_NET_WM_STATE_FULLSCREEN'",
"window_type = 'dock'",
"window_type = 'notification'",
"window_type = 'desktop'",
"class_g = 'dmenu'"
];
# . .
# __|_ _. _| _ . , __
# _) [ )(_](_](_) \/\/ _)
#
shadow = true;
shadow-radius = 10;
shadow-offset-x = -7;
shadow-offset-y = -7;
# shadow-red = 0
# shadow-green = 0
# shadow-blue = 0
shadow-exclude = [
"name *= 'gromit-mpx'"
];
# shadow-exclude-reg = "x100+0+0"
# ._ .
# |, _. _|*._ _
# | (_](_]|[ )(_]
# ._|
#
fading = true
fade-in-step = 0.03;
fade-out-step = 0.03;
fade-delta = 10
# fade-exclude = []
no-fading-openclose = false
no-fading-destroyed-argb = false
# ,
# _ ._ _. _.*-+- .
# (_)[_)(_](_.| | \_|
# | ._|
#
active-opacity = 1.0
inactive-opacity = 1.0;
inactive-opacity-override = true;
frame-opacity = 1.0;
menu-opacity = 1.0
inactive-dim = 0.0
# focus-exclude = []
opacity-rule = [ "70:class_g *= 'conky'" ];
# .
# _ _ ._ _ ._. _.|
# (_](/,[ )(/,[ (_]|
# ._|
#
daemon = false;
backend = "glx";
refresh-rate = 60
vsync = true
dbus = false
mark-wmwin-focused = true;
mark-ovredir-focused = false;
detect-rounded-corners = true;
detect-client-opacity = true;
use-ewmh-active-win = false;
no-ewmh-fullscreen = true;
unredir-if-possible = false;
unredir-if-possible-delay = 10;
# unredir-if-possible-exclude = []
detect-transient = true
detect-client-leader = true
# invert-color-include = [
# "name *= 'Chromium'"
# ];
glx-no-stencil = true;
glx-no-rebind-pixmap = true;
use-damage = false;
# xrender-sync-fence = false
# max-brightness = false
# .
# | _ _
# |(_)(_]
# ._|
#
log-level = "warn";
show-all-xerrors = true
# ,
# . ,*._ -+- .._ _ __
# \/\/ |[ ) | \_|[_)(/,_)
# ._||
#
wintypes:
{
tooltip = { fade = true; shadow = false; opacity = 0.75; focus = true; full-shadow = false; };
dock = { shadow = false; }
dnd = { shadow = false; }
notification = { full-shadow = true; }
};
Steps of reproduction
- Enable rounded corners
- Open a window
- Close a window
or
- Change workspace
- Change workspace again
Expected behavior
No shapes or shadows
Current Behavior
Like in the video, square-like shapes in the corners when the windows are fading
Other details
It gets fixed with --experimental-backends
but now the shadows are looking like this: