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slop doesn't render borders when color float specified
slop doesn't render borders when color float specified, same rules just like for old versions of picom where it worked. Everything works when no -c is passed even slops shaders.
I tried both versions just in case
v12.5 (/startdir/picom revision a456d43)
v12 (/home/daru/.cache/yay/picom-git/picom revision 38d2c4a)
command ran:
$ slop -r invert -b 2 -c 0.35,0.55,0.85,0.25
$ maim -u -f png -s -k -b 2 -c 0.35,0.55,0.85,0.25 foo.png
config:
rules = (
{
match = "name = 'Dunst'";
animations = (
{
triggers = ["close", "hide"];
preset = "slide-out";
direction = "right";
},
{
triggers = ["open", "show"];
preset = "slide-in";
direction = "right";
}
)
},
{
match = "class_g = 'rofi' || class_g = 'Rofi' || window_type = 'notification'";
shadow = true;
animations = (
{
triggers = ["geometry"];
},
);
},
{
match = "class_g = 'rofi' || class_g = 'Rofi' || window_type = 'splash' || window_type = 'dropdown_menu' || window_type = 'tooltip' || window_type = 'popup_menu' || window_type = 'combo'";
fade = false;
blur-background = false;
unredir = false;
transparent-clipping = false;
animations = (
{
triggers = ["close", "hide"];
preset = "slide-out";
direction = "up";
},
{
triggers = ["open", "show"];
preset = "slide-in";
direction = "up";
}
)
},
{
match = "class_g = 'kitty-drop' || class_g = 'kitty-fzf'";
animations = (
{
triggers = ["close", "hide", "decrease-opacity"];
preset = "disappear";
},
{
triggers = ["open", "show"];
preset = "appear";
}
)
},
{ match = "window_type = 'notification'"; corner-radius = 0; },
{ match = "window_type = 'dock'"; corner-radius = 0; },
{ match = "class_g = 'warpd' ||"
"class_g = 'Conky' ||"
"class_g ?= 'Notify-osd' ||"
"class_g = 'Cairo-clock' ||"
"class_g = 'maim' ||"
"class_g = 'slop' ||"
"class_g = 'hints' ||"
"class_g = 'ibus-ui-gtk3'||"
"_GTK_FRAME_EXTENTS@";
shadow = false;
fade = false;
blur-background = false;
unredir = false;
transparent-clipping = false;
opacity = 1.0;
animations = (
{ triggers = ["close", "hide"]; },
{ triggers = ["open", "show"]; },
{ triggers = ["geometry"]; },
)
},
)
animations = (
{
triggers = ["close", "hide"];
preset = "fly-out";
duration = 0.3;
},
{
triggers = ["open", "show"];
preset = "fly-in";
duration = 0.3;
},
{
triggers = ["geometry"];
preset = "geometry-change";
duration = 0.2;
},
)
shadow-opacity = .85
fading = true
fade-in-step = 0.04
fade-out-step = 0.04
frame-opacity = 1.0;
detect-rounded-corners = true
backend = "glx"
dithered-present = false
detect-transient = true
detect-client-leader = true
use-ewmh-active-win = true
no-use-damage = true
log-level = "warn";