Yuxuan Shui
Yuxuan Shui
Maybe picom crashed after resuming from sleep? Did you check if picom is still running?
maybe a driver problem then? :thinking:
@XoDefender can you open a PR?
duplicate of #808 ?
i think we just forgot to enable alpha blending in some cases, maybe for windows with 24-bit visuals.
hmm, we don't have a `dim-rule` yet. could be a good idea. in the mean time you can write a shader and use it with `window-shader-fg-rule`
@rncar that's surprising. what's your hardware? i won't expect glx to be more heavy unless you enabled fancy effects. `xrender` uses the same hardware acceleration as opengl nowadays.
That should be enough to run picom
This should have already be fixed 2.5 months ago... Can you try the glx backend?
Can you test this config: ``` log-level = "info"; blur: { method: "gaussian"; size: 15; deviation: 3; } use-damage = true; vsync = true; ``` and this config: ``` log-level...