GokuRakuJoudo
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How to implement dead keys like in workman dead key layout do?
The idea of using 'dead' keys is based on assumption that pressing 2 easy keys is better than pressing hard key. So to make it easier to type (programming) characters/symbols, we're going to press an easily reachable key (which will NOT output any character), release it and then press another easily reachable key to produce, say, @ character.
I try to implement this in goku, since I use qwerty layout, while I find my code bug, after I press period, I cannot exit the dead-mode anymore, also, the period is displayed on the screen before I press another key.
The following code try to implement that: tap period key .
to enter dead-mode, then type d
to display (
.
{:des "dead key mode"
:rules [
[:period [["dead-mode" 0]] ["dead-mode" 1]]
[:d
[["dead-mode" 1] :!S9]
["dead-mode" 0]
{:delayed {:invoked ["dead-mode" 0] :canceled ["dead-mode" 0]} :params {:delay 300}}]
]}
What should I improve to implement dead key?