spfjs
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Your super loud ads compared to the video damage my ears
Can I sue you? I will. You caused me hearing loss and Tinnitus. It has been a known problem for years. Have you, at this point, lowered your hiring standards so much that every single one of your engineers is too retarded to fix that issue or do you simply not care, because you are an illegal monopoly?
I WILL FIX THIS PERSONALLY IF YOU LET ME!
It is not that hard, is it?
If your engineers are too stupid to adjust the sound volume to match the video, AT LEAST make the INCREDIBLY LOUD EAR DAMAGING ADS "slowly" fade in, so I get at least 1-2 seconds to prevent them from destroying my ears.
Great, again, YouTube physically damaged me.
SINCE YOU ARE TOO STUPID TO DO SO, JUST LET ME FIX IT!
PLEASE!
WHAT DO YOU WANT FROM ME??
IF I MAKE A LIBRARY THAT LETS YOU ADJUST THE SOUNDS OF TWO VIDEOS TO EACH OTHER; WILL YOU PLEASE FUCKING USE IT?
I SWEAR TO YOU I AM GONNA DO IT!
DO YOU WANT ME TO CODE A LIBRARY FOR YOU THAT ALLOWS YOU TO FADE IN THE SOUND OF A VIDEO OVER THE COURSE OF 1-2 SECONDS?
PLEASE! I WILL DO IT! JUST ASK FOR IT!
Jeez, fucking Hell
not relevant to spfjs at all
This literally goes to the inbox everyone who stars the library and has 0 involvement in the day to day of YouTube. There are better support channels for the product YouTube than to leave comments in a channel meant for developers pertaining to a specific library.
Pretty sure you can leave feedback (respectfully) for Google and YouTube within the apps themselves.