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Bug: Baranar's Star has variable cold duration
Baranar's Star also seems to have a wide range of % perfect despite being an item with no stat variation (they should all be perfect).
Steelgoad is capping out at 87% perfect even with a perfect ED roll.
I was wrong about Humongous. It can roll up to "Adds 8-25 Damage" and the one in my screenshot is only 8-20, so the 83% is actually correct.
And Steelgoad can roll up to 90 Durability, so 87% for the one in my screenshot is also correct.
I can't figure out what's different between the Baranar's Stars though. Looking at them side-by-side in-game I wasn't able to see any difference in the tooltips (durability, damage, or anything else). However, I may just be missing something as I was with Humongous and Steelgoad.
Baranar's is weird because its Cold duration is a range, between 0 and 7 seconds from what I can find online. But i'm not seeing this in the game data, so I'm not sure how it's taken into account.
I'll rename this to what the actual cause is, but it's low priority compared to other fixes so it might sit there for a little while, sorry. Thanks for the report, I'd never have found this myself.
just FYI I found this thread on the topic: https://www.diabloii.net/forums/threads/variable-cold-duration-at-unique-weapons.583517/ there are more items with a hidden variable cold duration:
ITEM Frames Seconds
Baranar's Star 1-200 0.04-8
The Reaper's Toll 4-44 0.16-1.76
Harmony 55-160 2.2 -6.4
Lawbringer 130-180 5.2 -7.2
Voice of Reason 100-220 4 -8.8
here is another thread about the actual mechanics https://d2mods.info/forum/viewtopic.php?p=359129#p359129 it seems you can safely ignore the cold length duration for all items in your perfection calculation