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Virtua Racing issue

Open mywebsiteworks2 opened this issue 3 years ago • 15 comments

Using the MAME 0.234 core, Virtua Racing which should've been playable and working isn't working properly (and IIRC has the same issue the 0.139u1 had). Using iPhone 11

https://user-images.githubusercontent.com/49933793/132085885-b4f2e1f4-0421-4f90-82e3-b75be3c5d781.mp4

mywebsiteworks2 avatar Sep 04 '21 07:09 mywebsiteworks2

Sounds like a controller mapping issue, especially if it does the same thing in 139 too.

Summon the MAME Configure menu and look at how the inputs are mapped.

I will take a look too.

ToddLa avatar Sep 04 '21 15:09 ToddLa

Virtua Racing gets input from a Paddle and Peddle, these should get mapped to the game controller triggers, will investigate

ToddLa avatar Sep 04 '21 15:09 ToddLa

Dont think it has anything to do with the controller mapping (looks more like an emulation bug to me), but whatever

IMG-20210905-WA0000

mywebsiteworks2 avatar Sep 05 '21 02:09 mywebsiteworks2

In fact, here’s a bit of the attract mode footage

https://streamable.com/u5um68

(Sorry for the external link. I’m not near my computer right now, so I have no means to properly compress the videos).

mywebsiteworks2 avatar Sep 05 '21 03:09 mywebsiteworks2

Dont think it has anything to do with the controller mapping (looks more like an emulation bug to me), but whatever

IMG-20210905-WA0000

Yup those mappings look ok, on screen controls should work (might want to switch to analog in Settings > Game Input) but the INC and DEC will function.

ToddLa avatar Sep 05 '21 17:09 ToddLa

In fact, here’s a bit of the attract mode footage

https://streamable.com/u5um68

(Sorry for the external link. I’m not near my computer right now, so I have no means to properly compress the videos).

Wow, that is messed up! I will check it out!

ToddLa avatar Sep 05 '21 17:09 ToddLa

The same thing happens in baseline MAME 0235

this is NOT a MAME4iOS issue, please close and report to MAME

ToddLa avatar Sep 06 '21 19:09 ToddLa

Wait, I played this on mainline MAME 0.234 and it was fine. I’ll give the direct capture from my laptop soon.

mywebsiteworks2 avatar Sep 06 '21 23:09 mywebsiteworks2

Hmmm I just built 0235 and ran, and had the same issues you had (spinning to the left in atrack mode etc)

Maybe it is a problem when built for arm64 (I built on a M1) so same problem for iOS and M1.

I will fire up a build on my old MBP and go see a double feature....

So this is still a mystery.....

ToddLa avatar Sep 07 '21 03:09 ToddLa

Sorry @mywebsiteworks2 for the back and forth, thanks for isolating this....

ToddLa avatar Sep 07 '21 03:09 ToddLa

Not sure if the problem's caused by the ARM64 build This is what it should look like on normal X86 MAME 0.235 (and 0.234 as well)

https://user-images.githubusercontent.com/49933793/132303429-a8ab4765-d68c-4916-bf41-b9ebc6898eec.mp4

mywebsiteworks2 avatar Sep 07 '21 07:09 mywebsiteworks2

My x64 build of MAME runs VR just fine. So it is a problem with the arm64 build, maybe DRC.

The input is a little strange, but that will be a issue later when we get the arm64 to build right.

ToddLa avatar Sep 07 '21 22:09 ToddLa

Need to investigate flags on arm build.

ToddLa avatar Oct 06 '21 17:10 ToddLa

Like other DRC game (NFL Blitz, ...) the arm64 c-drc in MAME does not work.

ToddLa avatar Apr 13 '22 19:04 ToddLa

Same problem on the latest MAME arm64 build for Mac running on M2

avv3lenato avatar Jul 01 '24 08:07 avv3lenato