cs2-retakes-allocator
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Some things that will change the game experience
- awp shouldn't be with graneds shouldn't be nothing because it's easier to play with awp
- Please have a config for T CT weapon selection
- A gun round is only the first 2 rounds of the start of the game after 2 rounds there will be weapons
- remove /gun command
And now I will explain to you how the Graneds should be With Scout you get all the Grenads With Galil you should get 3 grenades With AK you should get 2 grenades And negev should not be
If I were to do something like this, I would create a loadout system:
- Configure a set of loadouts for each type of round
- Set if players are allowed to choose loadouts or if they are automatically assigned
- Set limits for how many players can have each kind of loadout
I doubt I will ever do that, but PRs are welcome!
Related to #113