three-particle-fire
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Update to use color management and sRGB workflow
r152 made some significant changes to the color and lighting to enable a linear workflow:
https://discourse.threejs.org/t/updates-to-color-management-in-three-js-r152/50791 https://threejs.org/docs/#manual/en/introduction/Color-management
Viewing the live demo with the latest version of Three shows texture issues with the grass and the fire due to the new default settings discussed in the links above.
r152 made some significant changes to the color and lighting to enable a linear workflow:
https://discourse.threejs.org/t/updates-to-color-management-in-three-js-r152/50791 https://threejs.org/docs/#manual/en/introduction/Color-management
Viewing the live demo with the latest version of Three shows texture issues with the grass and the fire due to the new default settings discussed in the links above.
怎么解决这个问题的呢 how did you solve it?