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Makes Jungleland Good

Open SapphicOverload opened this issue 1 year ago • 1 comments

Document the changes in your pull request

Fixes and reworks/rebalances a bunch of stuff related to jungleland, see changelog for specifics

Why is this good for the game?

Ever since it was added, jungleland has been widely disliked because of its mobs being frustrating to deal with or just straight up broken. This corrects a variety of issues, hopefully bringing it closer to the same level as lavaland.

Testing

soon

Changelog

:cl: tweak: Reduced movement speed of many jungleland mobs tweak: Reduced speed of jungle dryad projectiles tweak: Overhauled Tar King boss fight tweak: Corrupted dryad cores no longer stun when used bugfix: Fixed Wrath of Gaia/Corruption having no cooldown for spawning mobs bugfix: Fixed non-player-controlled mobs having weird movement bugfix: Fixed mining charges not going away after detonating on jungleland turfs /:cl:

SapphicOverload avatar Oct 01 '24 23:10 SapphicOverload

Can you make it so we can actually aim the PKA so you dont fire at max range everytime. Its mildly annoying.

Bester22 avatar Oct 06 '24 12:10 Bester22