"Their lights"
Document the changes in your pull request
Hello hi. This PR resprites all of our lights and light tubes and variants of those things. Bonus stuff includes:
- Reorganizing
icons/obj/lighting.dmito better please your brains pattern recognition bits - Respriting the light replacer
- Inhand sprites for holding light tubes
- Updated some AI buttons concerning light tubes and cameras, since those were updated recently as well
A solid 90% of the work here is thanks to: Paxilmaniac for initially respriting lights in https://github.com/tgstation/tgstation/pull/77229 Onule for editing the lights to look much better in https://github.com/tgstation/tgstation/pull/77594 RedBaronFlyer for adding inhands and editing light tube box overlays to match in https://github.com/tgstation/tgstation/pull/79755 L0pz for respriting the light replacer tool in https://github.com/tgstation/tgstation/pull/83546 so I could steal it in the friendliest way possible before they merge it themselves, tweak the sprite to look even nicer, and include it in this PR
Behold da lights
Why is this good for the game?
Simple answer? They look good.
Simpleish answer? These are one of the few things from /TG/ I like a lot, they strike a good stylistic balance between simple and complicated., something we're in sore need of.
Testing
- [X] Make sure everything shows up properly
- [x] Resprite some fixture frame states
- [x] Make lighting overlays fully transparent
Spriting
Most sprites greatly modified by myself (like the overlays for example)
BEFORE
AFTER
Malf AI ability updates:
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(repathed floor_emergency to avoid duplicate icons)
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this one I'm proud of since it's animated like this
Wiki Documentation
Ye I'll do that
Changelog
:cl: AMyriad, Paxilmaniac, Onule, RedBaronFlyer, L0pz imageadd: Light bulbs, light tubes, floodlights, and light fixtures of all varieties have been visually overhauled imageadd: Light tubes will now show up in your hands when held imageadd: Resprited the light replacer tool imageadd: Floor lights should now also turn purple if a revenant uses their shock ability imageadd: Resprited malf AI's ability buttons for "blackout", "emergency lights", and "reactivate cameras" /:cl:
can we make this the default sprite
or show up when you clownmag
good technical quality, i just think they look too complex compared to other stuff here - they stick out.
good technical quality, i just think they look too complex compared to other stuff here - they stick out.
They should match our newer wall mounts - like cameras - better than what we use now
good technical quality, i just think they look too complex compared to other stuff here - they stick out.
They should match our newer wall mounts - like cameras - better than what we use now
Sprites look good. Adds another incentive to get those walls re-sprited :^)
Very nice! The old wall lights have felt a bit broken honestly ever since that bug with the color happened a few years ago. I am glad to see they're getting a once-over. Great work! With lighting being more important now that departments have the option to start in a "lights out" state, a bit of polish is nice.
now that these are testmerged i can confirm that they do indeed look weird as hell