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Makes random item rotation look less bad

Open SapphicOverload opened this issue 4 months ago • 4 comments

Document the changes in your pull request

This makes randomized item rotation round to the nearest multiple of 90 degrees.

Why is this good for the game?

Rotating sprites to any degree that isn't a multiple of 90 looks bad unless the resolution is high enough, which is not the case in this game. Locking item rotation to multiples of 90 allows random rotation to still exist without making certain sprites unrecognizable or difficult to click on.

Testing

image

:cl:

tweak: Randomized item rotation rounds to 90 degrees /:cl:

SapphicOverload avatar Apr 29 '24 00:04 SapphicOverload

@LazennG state thy reason

ToasterBiome avatar Apr 29 '24 05:04 ToasterBiome

can't put my finger on why but it looks a tad bizarre I'd have to see how it does in-game to get an actual opinion

AMyriad avatar Apr 29 '24 09:04 AMyriad

i'm not a fan because i don't like how neat it is. when item rotations were introduced i liked how it made things look strewn about and placed without any care and this feels too neat in comparison.

LazennG avatar Apr 29 '24 09:04 LazennG

maybe try including 45 degrees too

Moltijoe avatar Apr 30 '24 00:04 Moltijoe